(sorry for the delay)
That night they decided to investigate the graveyard, as they entered they hear eerie moans and soon discovered they were ghouls. One by one the ghouls emerged from the tree line until 6 of them were present, followed by a larger ghoul. The fight was close, and I admit was the first fully honest fight I’ve given them. Metagaming become an issue, especially with one player. I ended up having to speak over him on several occasions and it became quite frustrating at times.
In the end the paladin was knocked unconscious but stabilized quickly. The druid fell right as well; right before they downed the large ghoul (loud cheering occurred). Since nobody else in the party had a healing spell to stabilize them the party searched for her potions while she attempted to stabilize. They ended up breaking one healing potion and then feeding her a potion that made her vomit. In the end she stabilized at -5.
The group went back to town dragging the paladin and druid, went to the house they were staying in while their main NPC berated them for doing something like that. In the morning they woke up and essentially demanded a reward from the mayor who was cooking them breakfast despite none being offered previously. She said she would ask around town to see what they could offer and that’s where the party left off.
I felt that for the first time the group felt as though their characters were in mortal peril. This is exactly what I planned for and hope that I can recreate that sort of feeling with the full group. Previous fights had all been made rather easy to allow them to get used to combat, and while they were unconfident in their ability to survive they seemed at home with their spells and attacks.